| Arx's Ou team | |
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Arx
Posts : 355 Join date : 2012-07-17 Age : 30
| Subject: Arx's Ou team Tue Jul 17, 2012 3:49 am | |
| [You must be registered and logged in to see this image.]Species: Infernape Type: Fire/Fighting Nickname: Inferntaro (M) Ability: Iron Fist Nature: Adamant Stats: Hp.294 Att.337 Def.178 SpA.219 SpD.178 Spe.315 Moves: 1. Fire Punch 2. Thunder Punch 3.Mach Punch 4.Swords Dance Item:Life orb/ Expertbelt The sweeper of the team he'll knock you out with his iron fist and multitude of punches. Fire punch is there for the basic stab in which it does more than flare blitz with the ability iron fist and doesn't have the recoil effect, Thunder punch is there for coverage against flying and Water types in place of stone edge which can miss most of the time and it does more with Iron fist anyway. Mach punch is for priority stab in place of close combat where i get the boost from Infernape's Dw ability swrods dance is for a set up to boost the punches to a possible 1 hit ko or a 2 hit ko Expert belt is the alternative to life orb it give moves that a supereffective a boost and allows the mto do more damage with out get burdened by the recoil or you can go the risky way and use life orb (Credit goes to Izzi#IDGAF for this pokemon) Species: Scizor Type:Bug/Steel Nickname: Crusher (M) Ability: Technician Nature: Adamant Stats: Hp.282 Att.394 Def.236 SpA.131 SpD.196 Spe.229 Moves: 1. Bullet Punch 2. U turn 3.Roost 4.Swords Dance Item: Life orb/Ironplate/metalcoat The bulky sweeper it can take most hits and set up for some powerful sweeps with its access to stab bullet pucnh and technician and ironplate/metalcoat give bullet punch an extra boost in damage without the need for a swords dance but if you can pull off 1 Swords dance you can sweep almost and entire team that can't resist steel type moves roost is pretty obvious for healing purposes and u turn is to get stab while giving Scizor a easy getaway from potential threats Species: Gliscor Type: Ground/Flying Nickname: GLISCOR (F) Ability: Hyper cutter Nature: Jolly Stats: Hp.354 Att.239 Def.286 SpA.113 SpD.186 Spe.304 Moves: 1. Fire Fang 2. Earthquake 3.Swords Dance 4.X-scissor Item:Life orb Aaaaahh the good old 4Th gen Gliscor set before the abuse of poison heal this set's pretty stander from 4Th gen and self explanatory Gliscor can take many no threatening hits with this set and out speed enough pokes to get in a set op to sweep Species: Skarmory Type: Flying/Steel Nickname: BitchWall (M) Ability: Sturdy Nature: Impish Stats: Hp.334 Att.196 Def.411 SpA.104 SpD.176 Spe.182 Moves: 1. roost 2. spikes 3.whirlwind 4.Bravebird Item:Leftovers The Nickname says it all everyone knows Bitchwall...ahem i mean Skarmory and the basic set spike brave bird sending your opponent on a rollercoaster with whirlwind and just chilling up at its nest with roos its meant ot take hits set up spike and annoy the hell out of anyone whos not ready for a skarmory Species: Latias Type: Dragon/Psychic Nickname: LATIAS (F) Ability: Levitate Nature: Timid Stats: Hp.364 Att.176 Def.216 SpA.257 SpD.296 Spe.350 Moves: 1. Dragon Pulse 2. Substitute 3.Recover 4.Calm mind Item:Leftovers God i love this Pokemon the elegance the poise the substitute wall calm mind set up yup alot of people get pissed off when i use her but and she can pretty much stay in substitute after a second calm mind which allows for a boosting stall and late game special sweep and people always find a great joy in beating her i wonder why? Species: Gengar Type: Ghost/Poison Nickname: Gassy (M) Ability: Levitate Nature: Timid Stats: Hp.262 Att.149 Def.159 SpA.359 SpD.186 Spe.350 Moves: 1. Substitute 2. ShadowBall 3.Focus Blast 4.Hypnosis Item: leftovers dont let his timid nature fool you he's a cold hearted rapist and while drug your pokemon up with hypnosis and have his way with them he'll hide behind his sub to get yo in for a safe 2hit ko he's mostly for special sweeping so you better watch out i dont like that smile he has on his face Well here is my Ou team give me some feed back and tell me what changes i can make to it thanks and to anyone reading this i hope you have a nice day | |
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Erick 17
Posts : 193 Join date : 2012-07-17
| Subject: Re: Arx's Ou team Tue Jul 17, 2012 3:48 pm | |
| Maybe put Bug Bite on Scizor instead of U-Turn since Bug Bite does get tech boost. Consider Stealth Rocks instead of Spikes since Volcarona after a +1 could give this team trouble. | |
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#IzZi
Posts : 27 Join date : 2012-07-17
| Subject: Re: Arx's Ou team Tue Jul 17, 2012 5:16 pm | |
| u turn is to bluff the choice item... mostly for late game purposes | |
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Erick 17
Posts : 193 Join date : 2012-07-17
| Subject: Re: Arx's Ou team Tue Jul 17, 2012 10:43 pm | |
| It cant really bluff choice item if it's lo. And why iron plate/metal coat? Why not expert belt? | |
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Arx
Posts : 355 Join date : 2012-07-17 Age : 30
| Subject: Re: Arx's Ou team Tue Jul 17, 2012 11:26 pm | |
| it gives the steel boost where expertbelt would on;y give super effective To me u turn is to run when i cum up agaisnt a bulky fire type | |
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Erick 17
Posts : 193 Join date : 2012-07-17
| Subject: Re: Arx's Ou team Tue Jul 17, 2012 11:29 pm | |
| Cum lol. Still using either of the item won't bluff choice item with U-Turn. What bulky fire type is there lol? So sr over spikes? | |
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Arx
Posts : 355 Join date : 2012-07-17 Age : 30
| Subject: Re: Arx's Ou team Tue Jul 17, 2012 11:30 pm | |
| heatran fire steel but yo uget the point though | |
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Erick 17
Posts : 193 Join date : 2012-07-17
| Subject: Re: Arx's Ou team Tue Jul 17, 2012 11:34 pm | |
| Scizor isn't outspeeding Max speed Heatran so U-Turn doesn't make much sense | |
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Arx
Posts : 355 Join date : 2012-07-17 Age : 30
| Subject: Re: Arx's Ou team Tue Jul 17, 2012 11:35 pm | |
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Arx
Posts : 355 Join date : 2012-07-17 Age : 30
| Subject: Re: Arx's Ou team Tue Jul 17, 2012 11:36 pm | |
| nevermind the person just used a slow heatran | |
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Erick 17
Posts : 193 Join date : 2012-07-17
| Subject: Re: Arx's Ou team Tue Jul 17, 2012 11:37 pm | |
| Double post? Just try out the changes | |
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Arx
Posts : 355 Join date : 2012-07-17 Age : 30
| Subject: Re: Arx's Ou team Tue Jul 17, 2012 11:38 pm | |
| lazy the box was in front of me so i used ir | |
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beasthaxorus
Posts : 75 Join date : 2012-07-17
| Subject: Re: Arx's Ou team Wed Jul 18, 2012 3:31 am | |
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Arx
Posts : 355 Join date : 2012-07-17 Age : 30
| Subject: Re: Arx's Ou team Wed Jul 18, 2012 8:21 am | |
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Mewbyx™
Posts : 12 Join date : 2012-07-17
| Subject: Re: Arx's Ou team Sun Jul 22, 2012 12:29 pm | |
| Lolol. Sp. Def Heatran sits ALL over your Latias, especially with Roar. U-Turn on SD Scizor is redundant, and Gliscor is 3HKOed by Bullet Punch from CB Scizor. 2/3 of your team is hit by strong Fire moves, making Heatran a viable choice to sponge those, and as Infernape is frail, it won't be taking too much. Sub-Hypnosis Gengar is unique, but its not reliable at all, with 55 % Accuracy. Ape's moveset is illegal unless you are using move tutors, as you can't have Iron Fist + Elemental Punches. Gliscor would do better with Poison Heal, making it a status absorber as well as increasing its longevity. | |
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Arx
Posts : 355 Join date : 2012-07-17 Age : 30
| Subject: Re: Arx's Ou team Sun Jul 22, 2012 12:37 pm | |
| while make its defense weaker dew to poision whi is one of gliscors main traits... and dont dis my u turn my gliscor shits all over heatran >.> and know duh aobut the move tutors
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Blazeblade-YZ
Posts : 110 Join date : 2012-07-17
| Subject: Re: Arx's Ou team Sun Jul 22, 2012 1:09 pm | |
| nice
although the scizor vs ferrothorn thing was WAAAAY to stally
when i get better at OU, i hope to battle this team again | |
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Mewbyx™
Posts : 12 Join date : 2012-07-17
| Subject: Re: Arx's Ou team Sun Jul 22, 2012 1:39 pm | |
| Scarfed Tran will KO the whole team. | |
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Arx
Posts : 355 Join date : 2012-07-17 Age : 30
| Subject: Re: Arx's Ou team Sun Jul 22, 2012 1:42 pm | |
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